
Ballistic Teleportation: Possess damaging teleportation power.Architectural Teleportation: Teleport to any part of a building.Teleport objects to another location, creating an instant mailing.Teleport great distances, reducing travel time.Teleport into the air at steady intervals to simulate Flight.Teleport a burst of air into the atmosphere and/or earth, causing shock waves or earthquakes respectively.Teleport a massive object above the target, letting it crash down to crush the target to death.
Teleport anything small to around the target to immobilize the opponent. Teleport a target to users front to intercept an incoming attack, defending themselves and causing the target's attempt to backfire at the same time. Teleport air or water molecules when more physical ammunition is lacking. (Using glass to cut a concrete pillar or metal sticks into a target's body.) Teleport objects into another object, causing the object to displace the object teleported. Teleport objects into a target, causing telefrag, which can punch holes or bisect the target. Warping Speed: Moving at extreme speed without physical motion by dropping in and out between real and sub-spatial planes. Teleportation Constructs: Create anything using teleportation energy. Teleportation Attacks: Release teleportation power for attacks. Tactile Teleportation: Teleport anything/anyone away via physical contact. Space-Time Skipping: Skip both distance and duration. Reforming: The body reforms upon breaking down, completely restoring their its former state and reconstructing every piece of it that was out of place. In some cases, the user's limbs and body simply separate and reform in another location. dust, ice, crystals, flower petals, etc.) and reconstruct elsewhere, possibly moving as the materials. Scattering: The body breaks up into various materials (i.e. Portal Creation: Teleport by opening a spatial portal around oneself, instantly shifting locations, or even keep the portals open to allow others to use for later. Partial Teleportation: Teleport parts of a target away. Multi-Dimensional Walking: Travel to different spatial and temporal dimensions. Matter Substitution: Substitute one collection of molecules with another. Mass Teleportation: Teleport large amounts of matter at once. Isoportation: Teleport short to shift facing. Teleport Dash: Combine high speed with teleportation ignoring normal rules.
Coordinate Tethering: Lock-onto and allocate anything the user desires while transporting oneself or others.Extreme cases could see users who can use their teleportation to travel across different dimensions/planes/times. Teleportation is the basis of many superpowers based on the "travel/movement" of subjects in a wide variety of ways. A skilled combatant or strategist can use it for many innovative manners. While teleportation may seem like it is simply for travel, it can be a valuable ability as it can be used offensively (and quite powerful, as a spatial attack) while offering superiority regarding movement speed and distance coverage.
This can be achieved by various means, including causing the atoms/molecules to travel at light-speed, warping the space, or use quantum superposition, in which the user teleports by spatially rearranging the subatomic contents of a system. The users can teleport moving instantaneously from one location to another without physically occupying the space in between or transfer matter (beings/objects, including themselves) or energy from one point to another without traversing the physical space between them. Apparition/Disapparition ( Harry Potter).Coordinate/Position/Spatial Change/Movement.12.7 Web Animation/Comics/Original/Series.